There's two seasons out (both dubbed and subbed) so far, with more coming later. Synopsis: main character dies, gets reincarnated into a fantasy world as a slime, but gets a very lucky start and ends up raising a monster city. There's two seasons out (both dubbed and subbed) so far, with a third nearing its end. That Time I Got Reincarnated as a Slime - A surprise hit for me, recently. Great characters, great story, great fun. It's got pretty much no sexual content, all I recall is a character walking in on another getting dressed once. It's got a great blend of everything (intrigue/mystery, action, comedy, philosophy from multiple angles, etc.). For me, it just jives with me better than any western media I can recall.įullmetal Alchemist: Brotherhood - I feel like this is the perfect "first" anime for anyone. On that note, I feel like anime's a great thing for this, if you aren't already watching any. Copying other people’s ideas will get you used to doing different things. Try basing a game off a TV show or something that is different from what you normally do. Monster of the Week has some great systems for setting up bad guys. The Covetous Poet's Adventure Creator and Solo GM Guidebook. 47 Tips and Tricks to Become A Better Game Master or Storyteller. How to Write a Damn Good Thriller by James Frey. Random generator tables like Chaotic Shiny, RPG Tables, donjon, Seventh Sanctum, Tangent Zero - Zero Dice and The RPG Story Constructor. Shotgun Scenarios was great for inspiriation! - Masks and Eureka: 1,000 NPCs and 501 Plots - Big List of RPG Plots - Brandon Sandersons youtube lectures. Take inspiration from the rpgs Delta Green and Call of Cthulhu. He is not talking specifically about creative thinking/writing, but there was a ton of good GM advice from The Alexandrian’s Gamemastery101 (I cannot believe I never stumbled upon this guy, he is great). Also take inspiration from real world events! - The book: Hamlet's Hit Points by Robin Laws. There is a ton of great books recommended in the comments. Read or listen to books, read comics, play videogames, watch TV series and movies, read pre-written adventures from all kinds of RPGS. Here goes: - Obviously consume stories in any way possible. I thank everyone who contributed, I would give you all gold if I could. There is a lot of over all great GM advice in the comments as well. SUMMARY So if you stumble on this thread some time in the future I compiled a list of things that was the most helpful (to me). I just want to brush up on my creative thinking and was looking for possible resources with ideas and suggestions. Is there a good online course in storytelling that would help? Maybe a great youtube series? Need advice!ĮDIT: Since using the word "plot" gets people all riled up around here I just want to explain that no, I am not gonna "railroad" my players. The plot twist is always that the friendly NPC sold the players out. There is always a world ending event that the players have to deal with. Im finding myself always using the same tropes.
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